Strengths
- Range vs fire ships if you kite.
- Core water unit for most civs.
naval · Dock · feudal Age
Standard arrow ship. Water fights after update 169123 need extra care. This page covers the land-player version of the line.
Idle Villager is current for Update 177723, with minor updates through 180059. Facts on this page were checked on 2026-09-19. Counters are not unconditional. Numbers, upgrades, terrain, and micro change the fight.
On hybrid maps, get a Dock if fish or water control matters. Do not copy old fire-galley rules blindly after 169123.
Strategic advice built on verified armor classes and unit access. Not unconditional.
None published in this category yet.
Galley · spends gold to win · can win in equal numbers
Water is a range and upgrade fight after update 169123. This site does not yet publish a full naval counter table.
Water is a range and upgrade fight after update 169123. This site does not yet publish a full naval counter table.
Range vs melee ships is the old logic. The Hulk line was added as a fire-ship counter in 169123.
Verified fact from the aoe2techtree dat extract. Base stats, no civ bonuses.
| Unit | Age | HP | Attack | Range | Armor | Cost |
|---|---|---|---|---|---|---|
| Galley | feudal | 125 | 7 pierce | 6 | 0/4 | 90w 30g |
| War Galley | castle | 155 | 9 pierce | 7 | 0/6 | 90w 30g |
HP, attack, range.
These sit on top of the generic matchup, not inside it.
Fire Ships and Dromons attack 25% faster as of update 169123.
verified fact
No Shipwright. Navy is usable, not a bonus.
verified fact
Published as a template so naval units appear in the finder. Matchup text is marked incomplete after the naval overhaul.