Strengths
- Ignores arrows and Scorpion bolts.
- Takes down Town Centers and Castles.
siege · Siege Workshop · castle Age
Building killer with huge pierce armor. Walks through arrows. Weak to melee and to other siege.
Idle Villager is current for Update 177723, with minor updates through 180059. Facts on this page were checked on 2026-09-19. Counters are not unconditional. Numbers, upgrades, terrain, and micro change the fight.
Garrison infantry, walk at the building or the Scorpion ball, and do not let Knights hit the ram for free.
Strategic advice built on verified armor classes and unit access. Not unconditional.
Militia · cost-effective · can win in equal numbers
Melee infantry with attack upgrades chew rams. Champions are the late answer.
Knight · cost-effective · can win in equal numbers
Knights punish the ram's melee armor. Do not shoot arrows at rams.
None published in this category yet.
Rams shrug off bolts and crush Scorpions in melee. Best when you can walk them in.
Pierce armor near 180. Scorpion bolts are pierce. Melee cavalry deal full damage to negative melee armor.
Verified fact from the aoe2techtree dat extract. Base stats, no civ bonuses.
| Unit | Age | HP | Attack | Range | Armor | Cost |
|---|---|---|---|---|---|---|
| Battering Ram | castle | 175 | 2 melee | 0 | -3/180 | 160w 75g |
| Siege Ram | imperial | 270 | 4 melee | 0 | -1/195 | 160w 75g |
HP, attack, and garrison. Not all civs finish the line.
These sit on top of the generic matchup, not inside it.