Strengths
- Area damage.
- Beats Scorpion packs if it fires first.
- Cuts trees (Onager and up).
siege · Siege Workshop · castle Age
Blast siege. Deletes clumped archers and Scorpions. Friendly fire is real.
Idle Villager is current for Update 177723, with minor updates through 180059. Facts on this page were checked on 2026-09-19. Counters are not unconditional. Numbers, upgrades, terrain, and micro change the fight.
Drop one behind your army vs archers or Scorpions. Micro the shot. Do not fire through your own Knights.
Strategic advice built on verified armor classes and unit access. Not unconditional.
Knight · cost-effective · can win in equal numbers
Cavalry dive is the default. BBC is the Imperial siege answer.
Scout Cavalry · cost-effective · needs numbers, surround, or micro
Hussars are the cost-effective dive.
Bombard Cannon · cost-effective · can win in equal numbers
BBC outranges Onagers.
None published in this category yet.
Onagers one-shot clumps. If both packs fire, the wider blast usually wins.
Onagers hit the clump. A single Onager does not beat a dozen elephants.
One Mangonel shot can pay for itself against a clump. Equal numbers of Mangonels vs archers is the wrong framing.
Blast vs a pike clump. Overkill if you already have archers.
Onagers punish the clump that Longbows like to stand in.
Onagers delete the clump. Micro required.
High melee blast vs low-HP clumped units. Scorpions have low HP. Cavalry outrun the projectile and crush the Mangonel.
Verified fact from the aoe2techtree dat extract. Base stats, no civ bonuses.
| Unit | Age | HP | Attack | Range | Armor | Cost |
|---|---|---|---|---|---|---|
| Mangonel | castle | 50 | 40 melee | 7 | 0/6 | 160w 135g |
| Onager | imperial | 60 | 50 melee | 8 | 0/7 | 160w 135g |
| Siege Onager | imperial | 70 | 75 melee | 8 | 0/8 | 160w 135g |
Khmer and Franks and Britons miss Siege Onager. Mongols and Celts have it.
Range and building damage. Byzantines miss it.
These sit on top of the generic matchup, not inside it.