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Counter finder

Hand Cannoneer

Partial

archers · Archery Range · imperial Age

Imperial gunpowder infantry. High attack vs infantry. Inaccurate vs moving micro.

Idle Villager is current for Update 177723, with minor updates through 180059. Facts on this page were checked on 2026-09-19. Counters are not unconditional. Numbers, upgrades, terrain, and micro change the fight.

What it does

A late answer to pike masses when you have Chemistry and the civ access.

Strengths

  • Deletes Halberdiers.
  • Range 7.

Weaknesses

  • Accuracy.
  • Cavalry.
  • Gold.

Strong counters

Strategic advice built on verified armor classes and unit access. Not unconditional.

  • Knight · cost-effective · can win in equal numbers

    Cavalry close before enough shots land.

    • Pikes in front of the guns.
    • Onagers.

Situational counters

  • Mangonel · cost-effective · needs numbers, surround, or micro

    Onagers delete the clump. Micro required.

    • Range 7 guns can snipe a lone Onager.

What it counters

No published reverse rows yet. Use the strengths list above.

Why matchups work

Bonus vs infantry plus huge attack. Cavalry close before enough shots land.

Line, cost, and age

Verified fact from the aoe2techtree dat extract. Base stats, no civ bonuses.

Hand Cannoneer line stats
UnitAgeHPAttackRangeArmorCost
Hand Cannoneerimperial4017 pierce71/045f 50g
  • Hand Cannoneer: Bonus vs infantry.

Upgrades

  • Chemistryimperial Age

    Required to unlock Hand Cannoneers.

Common mistakes when fighting it

  • Making them before you can protect them.
  • Using them as Khmer without realizing you still have no BBC.

Supporting units

Civilization-specific exceptions

These sit on top of the generic matchup, not inside it.

  • Khmer

    Have Hand Cannoneers. No Bombard Cannon.

    verified fact

  • Britons

    No Hand Cannoneers.

    verified fact

  • Mongols

    No Hand Cannoneers.

    verified fact

  • Celts

    No Hand Cannoneers.

    verified fact