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Counter finder

Scout Cavalry

Verified

cavalry · Stable · feudal Age

Food-only cavalry. Feudal rush unit, then Light Cavalry and Hussar for raids, monk snipes, and trash wars.

Idle Villager is current for Update 177723, with minor updates through 180059. Facts on this page were checked on 2026-09-19. Counters are not unconditional. Numbers, upgrades, terrain, and micro change the fight.

What it does

Open with Scouts on open maps, or keep a few for map vision. In Imperial Age, Hussars are the trash cavalry that chase Onagers and Scorpions.

Strengths

  • No gold.
  • Speed for raids.
  • Hussars eat siege and monks.

Weaknesses

  • Spears.
  • Low damage vs fully upgraded infantry.

Strong counters

Strategic advice built on verified armor classes and unit access. Not unconditional.

  • Spearman · cost-effective · can win in equal numbers

    Spears win the Feudal Scout fight if they are out in time.

    • Scouts can raid around a single spear clump.
    • Mongol HP on the line later.

Situational counters

  • Archer · cost-effective · can win in equal numbers

    Archers win if they are massed and not being raided.

    • Scout micro on woodlines.
    • Skirmishers vs those archers.

What it counters

  • Scorpion

    Light Cavalry and Hussars are the cheap dive. They are cost-effective, not an equal-number duel vs a huge pack.

  • Mangonel

    Hussars are the cost-effective dive.

  • Bombard Cannon

    Hussars and Knights dive BBC. Minimum range is 5.

  • Monk

    Light Cavalry and Hussars have bonus damage vs monks.

Why matchups work

Speed creates raids. Spear bonus damage exists to stop that. Hussars still lose a fair fight to Halberdiers.

Line, cost, and age

Verified fact from the aoe2techtree dat extract. Base stats, no civ bonuses.

Scout Cavalry line stats
UnitAgeHPAttackRangeArmorCost
Scout Cavalryfeudal453 melee00/280f
Light Cavalrycastle607 melee00/280f
Hussarimperial757 melee00/280f

Upgrades

  • Bloodlines, Husbandry, attack upgradesfeudal Age

    Required for a Scout rush to land.

  • Hussarimperial Age

    Imperial trash cavalry. Franks and Britons lack it.

Common mistakes when fighting it

  • Scouts into mass spears.
  • No Bloodlines on a full Scout opening.

Supporting units

Civilization-specific exceptions

These sit on top of the generic matchup, not inside it.

  • Mongols

    Scout line and Steppe Lancers +20/30% HP in Castle/Imperial. Team bonus: Scout line +2 LOS.

    verified fact

  • Franks

    Mounted HP bonus applies. No Hussar.

    verified fact

  • Britons

    No Hussar and no Bloodlines.

    verified fact